The specs can also be downloaded as a pdf file.
The control unit consists of a G29 steeringwheel plus gear shifter and pedals.
It is very important to realize that the driving simulator software is not like a game. In a game, the forward field of view is typically around 60 degrees. In the simulator, there’s a forward view, a view to left and to right and each view has a rearview mirror. So, that’s 6 channels in total, opposed to 1 channel is a typical computer game. Effectively these 6 channels give a 360 degrees surround view. Modern graphics boards (GPU’s) are very fast but they all are still limited in the number of drawing primitives that can be transferred between the CPU and the GPU per second, or the band width. That’s why most computers and their GPU and not suitable for use as a driving simulator, because band width is simply too low. Especially, laptops are always unsuitable.
That’s why the highest possible band width is needed. The NVidia GTX1080 is HIGHLY recommended.
SPECIFICATIONS DRIVER TRAINING SOFTWARE
3 (+ 1 for userinterface).
max. 1920×1080 per display. Has to be widescreen.
Horizontal field of view
Number of lessons
Check where driver is looking at
Optical headtracking via webcam + special software. Used by virtual instructor and student assessment system.
12, rural environments, town, highway, motorways, roundabouts etc.
Yes, gives instructions and feedback o driving behaviour. Large number of tasks monitored automatically, for example, headway, driving speed, (speed limits), lane following (steering and use of lane), lane changing, overtaking, priority rules, approaching and driving on roundabouts etc.
Advanced autonomous traffic that behaves very natural. High traffic density.
Via (binary compiled) fast scripts.
Student assessment system
Every student has an excel sheet with detailed data per lesson, a strength-weakness analysis, a printpage with summary info.
Left, center and right out-of-the window views, rearview mirrors left, center and right, top view to assess vehicle position on the road.
3D sound generation.
Night driving, fog, rain and snow.
Both manual and automatic (selected via user interface).
Via configuration tool. To configure display resolutions, input devices (easy to add different gear shifter, pedals, buttons etc), rendering (shadow generation, glow mapping for night driving) etc.
Series of lessons
Create complete packages via chaining a series of lessons.
Type of training
Automation training of separate driving tasks (steering, gear changing, driving off, lane changing etc), vehicle handling, traffic participation in complex traffic scenarion (enter highways, roundabouts etc), and special circumstances.
Three rendering processes (left, middle, right) on separate processors, traffic generation, scenario control, user interfacing and head tracking on separate processor. Total use of 4 processors.
Advanced mathematical vehicle- and engine model, for realistic driving. Graphical models to drive in include Toyota prius, Tata Nano, Articulated truck and city bus.
Versions available for the Netherlands, India, Australia, UK, South Africa, etc. Software can be translated into other languages (at present Dutch and English) and for different traffic rules and road signs as found in other countries.
Side of the road
Both left-lane and right-lane driving versions available.
|Intel Core i7-6700, 3.4 GHz. IMPORTANT!|
MSI B150M or similar
SSD 240GB. SSD is IMPORTANT!
NVidia GTX1080 IMPORTANT!
Windows7 Pro 64 bit or Windows10 Pro 64 bit
Logitech G29 Driving Force + Driving Force Shifter.
4 x 23 inch monitors widescreen (16:9).